![]() The color of the Yoshi, as well as the effect of its juice, depends on the type of fruit last eaten. This juice can be used to dissolve certain kinds of pulsating goop acting as obstacles, as well as to briefly transform enemies into platforms for the plumbers to step on. Yoshis can also eat fruit and squirt the juice of the color of that fruit, just like F.L.U.D.D sprays water. Yoshis can be used to eat enemies, as well as certain insects and birds that can produce Yellow, Red and Blue Coins, and even Shine Sprites in a few cases. The characters can also ride, Yoshis in the game. Unlike in Super Mario 64 DS, there are now four doors, for each character rather than only three. To switch between characters, the player has to use the doors found in the Charatcer Hotel. Similarly to Super Mario 64 DS, Caps can be found in the levels This game's caps include Mario's, Luigi's, Wario's and Waluigi's, each one turning the player's characters into the corresponding character who owns the cap, getting all of their moves, stats and FLUDD nozzles. But he has four different colored versions of himself, which contain his unlockable Nozzles, but they can only be unlocked, by rescuing the other characters. ![]() ![]() Like in the GameCube version, FLUDD is in this one. The 240 blue coins in the game also make a comeback along with 360 Green Coins, that can be used to purchase Red Shine Sprites. Unlike the GameCube version, which had a total of 8 levels, this game features 10 more levels, adding up to 18 levels. ![]() ![]() Like in Super Mario Sunshine, the game's hub is Delfino Plaza, featuring several Graffiti Splatters on the walls of houses, markets and other places, different Warp Pipes. ![]()
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